Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (2024)

Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (1)

Deep within the mysterious world of Divinity 2, there lies a hidden basem*nt guarded by powerful witches. But what could be so intriguing about this seemingly ordinary basem*nt? Well, hidden within its depths is a magical frog, a creature with the power to grant wishes. To embark on this enchanting adventure, one must first solve a series of puzzles, face daring challenges, and outwit the cunning witches. So, prepare to journey into the very heart of magic itself as you make your way to the frog in the witches' basem*nt, for who knows what wonders await those brave enough to seek them?

CharacteristicsValues
LocationWitches Basem*nt
Frog's NameNot specified
Required ItemsNone
Required AbilitiesNone
Optional QuestsNone
Dialogue Options"Hello frog!"
Method of InteractionTalk
Additional InformationThe frog may provide hints
or quests to the player.
It may require a specific
interaction to progress.

What You'll Learn

  • Overview of the Witches' Basem*nt in Divinity 2
  • Finding the Key to Unlock the Frog's Cell
  • Solving the Puzzle to Reach the Frog's Chamber
  • Releasing the Frog and Solving the Riddle to Progress

Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (2)

Overview of the Witches' Basem*nt in Divinity 2

Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (3)
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The Witches' Basem*nt is a hidden area in Divinity 2 that holds many secrets and treasures. One of the main quests in this area is to find and interact with a frog. In this guide, we will provide an overview of the Witches' Basem*nt and explain how to get to the frog.

To access the Witches' Basem*nt, you need to progress through the main story until you reach the Stonegarden Graveyard. Once there, you will come across a fountain with a statue of a frog. Interacting with the statue reveals a hidden hatch that leads to the Witches' Basem*nt.

To open the hatch, you need to solve a puzzle. The puzzle involves correctly aligning the statues around the fountain. Each statue represents a different element - air, water, fire, and earth. You need to position them in the correct order by rotating them. The correct order is air, water, fire, and earth.

Once the statues are correctly aligned, the hatch will open, and you can enter the Witches' Basem*nt. Inside, you will find yourself in a dark and eerie environment filled with mysterious objects and dangerous creatures.

Now, to find the frog in the Witches' Basem*nt, you need to navigate through the various rooms and corridors. There are different paths you can take, but the most direct route to the frog is as follows:

  • From the entrance, head straight and take the first right turn.
  • You will come across a large room with a wooden bridge. Cross the bridge and continue forward until you find a room with a large cauldron in the center.
  • In the cauldron room, take the left turn and go up the stairs. Follow the path until you reach a room with hanging cages.
  • In the cage room, take the right turn and continue until you find a room with a large spider web.
  • Destroy the spider web using fire or a weapon, and you will reveal a hidden passage behind it. Go through the hidden passage.

Once you go through the hidden passage, you will finally reach the room where the frog is located. Interacting with the frog completes the quest and provides you with further information about the Witches' Basem*nt.

It's worth noting that the Witches' Basem*nt is filled with traps and enemies, so it's essential to be prepared and stock up on healing items and spells. Additionally, be mindful of any puzzles or interactions you come across, as they may provide hints or rewards.

Exploring the Witches' Basem*nt is a fascinating and rewarding experience in Divinity 2. By following this guide and finding the frog, you will be able to uncover the secrets and treasures hidden within this mysterious area.

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Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (4)

Finding the Key to Unlock the Frog's Cell

Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (5)
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In the enchanting world of Divinity 2, one of the intriguing quests involves finding the key to unlock the frog's cell in the witches' basem*nt. This quest is without a doubt a test of your problem-solving skills and attention to detail. If you're ready to embark on this adventure and save the poor frog, follow our guide below to find the key.

  • **Locate the witches' basem*nt**: To start this quest, you need to find the witches' basem*nt. You can access it by heading to the Witches' House, which is northeast of Driftwood. Look for a hidden hatch covered by a rug or disguised as a tree stump.
  • **Deal with the witches**: As you arrive in the witches' basem*nt, you'll encounter three witches who have trapped a talking frog. Speak to these witches and try to get as much information as possible about the frog and the key. They may provide hints or even reveal the location of the key if you're persuasive enough.
  • **Search for the key**: Once you've gathered useful information from the witches, it's time to start searching for the key. Explore the basem*nt thoroughly, paying close attention to every nook and cranny. Keep an eye out for hidden switches, movable objects, or anything that looks out of place. The key may be well-hidden, so be prepared for a challenge.
  • **Activate the pressure plates**: In the witches' basem*nt, you'll come across a room with multiple pressure plates on the floor. Stepping on these plates might activate mechanisms that will help you reveal the key's location. Experiment with different combinations and keep an eye on any changes or openings that occur.
  • **Interact with the frog**: As you continue your search, don't forget about the talking frog. Speak to it periodically to see if it has any additional knowledge or hints about the key's whereabouts. Sometimes, interacting with non-playable characters can provide crucial clues.
  • **Uncover secret entrances**: In the witches' basem*nt, secret entrances and hidden compartments are not uncommon. Examine the walls, bookshelves, and any suspicious-looking areas carefully. By touching, pushing, or interacting with certain objects, you might reveal hidden passages that lead to the key.
  • **Solve puzzles**: Be prepared to encounter a few clever puzzles while searching for the key. These puzzles may involve interacting with objects in a specific order, solving riddles, or aligning symbols. Take your time and think outside the box. Careful observation and critical thinking will help you conquer these challenges.
  • **Reward yourself**: Finally, once you've successfully found the key, return to the frog's cell and unlock it. You'll not only rescue the talking frog, but also be rewarded with experience points, valuable items, or additional hints for your future adventures.

By following these steps, you'll be well on your way to unlocking the frog's cell in the witches' basem*nt and saving this enchanted creature. Keep in mind that patience, thoroughness, and a keen eye for details are key to overcoming this quest. Happy exploring!

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Solving the Puzzle to Reach the Frog's Chamber

Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (7)
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If you've been playing Divinity 2: Original Sin, you may have come across the witch's basem*nt and wondered how to reach the chamber where the frogs are located. This puzzle can be a bit tricky, but with a few simple steps, you'll be able to solve it and reach the frogs in no time.

  • Start by locating the witch's basem*nt. It can be found in the Blackpits region, southeast of the waypoint square.
  • Once you've found the basem*nt, you'll notice a lever and a locked door. The lever is essential for solving the puzzle, so interact with it to activate it.
  • After activating the lever, a section of the floor will drop, revealing a hidden path. This path leads to a room with several pressure plates.
  • To solve the puzzle and open the locked door, you'll need to step on the pressure plates in a specific order. The correct order is as follows: Dragon, Tiger, Basilisk, Orc.
  • As you step on each pressure plate, you'll notice a flame appearing on the corresponding statue in the room. Make sure you step on them in the correct order, and the locked door will open.
  • Once you've opened the door, proceed through the hallway until you reach a room with a magical barrier and several frogs.
  • To remove the magical barrier, you'll need to interact with the necromantic totem located on one side of the room. Destroying the totem will dispel the barrier and allow you to access the frogs.
  • Finally, speak to the frogs and complete any available quests or trade with them if desired.

Remember, persistence and careful observation are key when solving puzzles in Divinity 2: Original Sin. If at any point you get stuck, don't hesitate to consult a walkthrough or ask for assistance from other players. Happy gaming!

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Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (8)

Releasing the Frog and Solving the Riddle to Progress

Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (9)
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To progress in the Witches' Basem*nt in Divinity 2 and help the frog, you need to solve a riddle and release the frog from its prison. Follow these steps to successfully complete this quest:

  • Location: The Witches' Basem*nt can be found in Fort Joy, inside a hidden hatch in the kitchen of the fort.
  • Enter the basem*nt: Once you find the hidden hatch, open it and descend into the Witches' Basem*nt.
  • Riddle: In the basem*nt, you will see a frog named Verdas trapped inside a cage. This frog will give you a riddle to solve. The riddle is as follows:

"To light a candle, simply light a match.

To fan a flame, patiently blow.

When comes the rain, you take a hatch.

When comes the wind, you shield and grow."

Remember the four actions mentioned in the riddle: light, fan, hatch, and shield/grow. These will be crucial to releasing the frog.

  • Light the candle: Look around the basem*nt for a candle and make sure you have some matches in your inventory. Use the match on the candle to "light a candle" as mentioned in the riddle.
  • Fan the flame: In the basem*nt, you will find a wind vane or a windmill-like contraption. Interact with it to "fan a flame" as mentioned in the riddle.
  • Take the hatch: Locate a lever or switch in the basem*nt that appears to control a hatch. This will be used to "take a hatch" as mentioned in the riddle. Activate the lever or switch to open the hatch.
  • Shield and grow: Finally, you will see a statue in the basem*nt with a shield or a plant growing out of it. Interact with the statue to "shield and grow" as mentioned in the riddle.
  • Release the frog: Once you have completed all four actions from the riddle (light, fan, hatch, and shield/grow), go back to the frog's cage. Use the action button on the cage to release the frog.
  • Reward: After releasing the frog, it will transform into a lizard named Verdas. He will thank you for your help and provide you with valuable information or a reward.

Solving the riddle and releasing the frog is a challenging but rewarding task in Divinity 2. Make sure to pay attention to the details in the riddle and complete each action correctly. By successfully helping Verdas, you will not only progress in the game but also gain useful insights or rewards from the transformed lizard. Good luck!

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Frequently asked questions

To reach the frog in the witches basem*nt, you need to first complete the quest "Witch-Hunt" and acquire the scroll that allows you to speak with animals.

The quest "Witch-Hunt" can be found in the Hollow Marshes region of Divinity 2. Look for a cave entrance that leads to the witch's house.

The scroll that allows you to speak with animals in Divinity 2 can be found inside the witch's house. Look for a hidden lever or switch that opens a secret passage.

Yes, there are other items and quests related to the frog in the witches basem*nt. After speaking with the frog, you can embark on a side quest to help him regain his true form. The quest is called "A Tear in the Veil."

Unlocking Secrets: How To Find The Frog In The Witch's Basem*nt In Divinity 2 (2024)
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